Tech Art by Rob Gonsalves
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O.f.f.i.c.e.A.n.t.s - ScrumBugs 2013   
O.f.f.i.c.e.A.n.t.s - ScrumBugs is an interactive video installation that is a cross between an ant farm and a software development company.
Dimensions: 22 in x 14 in x 20 in
Materials: wood, lexan, computer with custom software, microphones, LCD monitor
The title, O.f.f.i.c.e.A.n.t.s, is a ten-letter-acronym for Organized, Fast, Frantic, Intelligent, Corporate Entities Acting in a Novel Technology Simulation.

Viewers can watch and interact with one hundred tiny developers, working around the clock, trying to meet their deadlines, and ship their virtual products. The installation consists of two elements: a display case for the simulated office and food for the developers.

You can interact with the O.f.f.i.c.e A.n.t.s. by using the canister of developer nourishment. Shaking the canister over the slot at the top of the display case will cause virtual food and drink to fall into the cafeteria. The developers frequent the cafeteria, foraging for sustenance between meetings. If the developers are not fed often, productivity will lag.

In this updated version of O.f.f.i.c.e.A.n.t.s, the developers are using the Agile Scrum process. You can see the workers attend their 30 second scrum meetings before going back to their cubes.

The software uses OpenFrameworks, an open-source C++ library for creative coding.

I would like to thank Jennifer Lim for her help with this installation.

O.f.f.i.c.e.A.n.t.s - ScrumBugs was shown at The Game’s Afoot: Video Game Art, Boston Cyberarts Gallery, Boston, MA, Mar 02 to Apr 14, 2013

© 2013 Rob Gonsalves